Gesellschaft für Informatik e.V.

Lecture Notes in Informatics


Informatik 2004, Informatik verbindet, Band 1, Beiträge der 34. Jahrestagung der Gesellschaft für Informatik e.V. (GI), Ulm, 20. - 24. September 2004 P-50, 144-148 (2004).

GI, Gesellschaft für Informatik, Bonn
2004


Editors

Peter Dadam, Manfred Reichert (eds.)


Copyright © GI, Gesellschaft für Informatik, Bonn

Contents

Interactive rendering of reflective and transmissive surfaces in 3D toon shading

Joachim Diepstraten and Thomas Ertl

Abstract


We present an extension to common realtime toon/cel-shading rendering techniques for treating reflective and transparent surfaces in a 3D toon-shading environment. Our approach takes advantage of multi texturing hardware and simple fragment and vertex shader programs. This allows a broad usage on todays gaming platforms.


Full Text: PDF

GI, Gesellschaft für Informatik, Bonn
ISBN 3-88579-379-2


Last changed 24.01.2012 21:46:40