Gesellschaft für Informatik e.V.

Lecture Notes in Informatics


Informatik 2004, Informatik verbindet, Band 1, Beiträge der 34. Jahrestagung der Gesellschaft für Informatik e.V. (GI), Ulm, 20. - 24. September 2004 P-50, 159-164 (2004).

GI, Gesellschaft für Informatik, Bonn
2004


Editors

Peter Dadam (ed.), Manfred Reichert (ed.)


Copyright © GI, Gesellschaft für Informatik, Bonn

Contents

Emote to win: affective interactions with a computer game agent

Jonghwa Kim , Nikolaus Bee , Johannes Wagner and Elisabeth Andrée

Abstract


In this paper1, we introduce a game interface that is based on affective interactions between a player and a computer pet. As opposed to many traditional computer games, users are not expected to manipulate control devices in a skillful manner to win the game. Instead the basic idea is to elicit certain reactions of the pet via appropriate emotive user behaviors. For improved accuracy of emotion recognition, we employ a combined analysis of signals from two emotive expression channels: affective speech and physiological reactions.


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GI, Gesellschaft für Informatik, Bonn
ISBN 3-88579-379-2


Last changed 04.10.2013 18:02:32